Wednesday, July 21, 2010

Open the Vent

Vent open.

I've recently joined a writing workshop that meets bi-weekly at a local park.  Other than a writing workshop class, this is my first experience with some folks that I don't know well.  They're a mixed bunch - nice people, younger and older, more and less experienced (like me).

For the second meeting in a row, I feel like I got pounded.  Yeah, I know I need it, but I think it's in the delivery.  I try to make my criticism sound constructive.  I try to point out some things that I liked about other people's words, even if I don't think they were that wonderful.  I've got a lot to learn.  I know this and I accept it.  I wouldn't read my stuff if I didn't need the feedback. 

Everyone's entitled to their opinion.  It's funny how much several people's opinions can vary.
Person 1: I hated that.  It was boring.
Person 2: I liked all the stuff that Person 1 hated.

Someone else's work is read.
Person 1: I loved that so much.
Me (thinking, but not saying it out loud): Really?  I wasn't impressed.

One thing I've noticed is that while most other people's works are laden with emotional detail, my writing is more action oriented.  It's something I'm working on:  making people care about my characters.  Here's what I wish other people would do with their writing: make the people in your stories do something.  I'm tired of reading short stories about the emotional wrenching of "insert character name here".  If something actually happens in the story that's interesting, maybe I'll care.  If I wasn't sitting in this group right now, expected to give you some feedback, I'd have found something else to read.  Do I really have to wade through 5, 8, or 10 pages of description (regardless of how good it is) only to find out that the story didn't have a twist or something interesting actually happen?

Sometimes I get the feeling that people forget that they're not just writing to entertain themselves.  They're supposed to entertain the reader.  Tell me that you don't like how I worded something or that my description is choppy.  Hmm, okay.  I think I'll look at that.  Tell me that you were bored because the writing wasn't entertaining or nothing happened?  I'm going to fix that immediately.

Finally, if I'm going to endeavor to bring something for feedback and you pound me, then bring me something you've written so I can see if you're worth taking the pounding from.  Harumph!

Vent closed.

Saturday, May 22, 2010

Starting Something New

My first fiction attempt, a Middle Grade novel is currently in beta.  I have a couple people reading it, well hopefully they're actually reading it, and I need to find a couple more.  In the meantime, I've been tossing a couple of other book ideas around in my head.  The first one is a fictional memoir, but I haven't figured out some of the general things the protagonist has done, and I haven't figured out whether it's going to be in first or third person either.  I started in first person, just a page, but I'm having doubts.

My second idea is a thriller.  I started with a basic premise, based on a job that I had a few years ago, and have turned it into a novel about terrorists, software (technical details will be kept to a minimum), and an attempt to assassinate someone.  I'm not the greatest plot planner and don't want to do too much up front planning, but I jotted down a few ideas and couldn't see how I'd fill a book.  During an afternoon, I came up with a few more ideas and now, I may be able to pull it off.  I know this is just my typical up-front jitters about taking a new step on a new work.  Somehow I managed to create my Middle Grade novel and this one will come, too.  I started that less than a year ago and I've forgotten already that it, too, began with just a basic premise and took several weeks of writing and brainstorming to come to fruition.  This one will, too.  One thing I will be doing is reading a few more thrillers to see how other authors build the story, the tension, and the action.

Wednesday, May 12, 2010

Read a book or Why TV is losing me

I watch Good Morning America (GMA) every day while I make breakfast.  Some of it is interesting, but I realized a while ago that the amount of actual GMA is getting smaller.  The last 10 minutes of every half hour, for example is either commercials or local news.  If you've already seen the local news, then you're in for nothing but repeated information.  Then the commercials come on and they're designed to annoy the crap out of you.  If they're trying to sell me something then they're definitely missing the target.

If I hear another quirky female voice wailing about yogurt, hair products, Target, Apple, or anything else, I'm now more likely to scream at the TV, turn it off, and read a book than buy whatever they're hawking at the moment.

The sameness of TV shows is getting to me as well.  I feel like I've seen it before.  The new fall lineup - three new lawyer shows, four doctor/hospital shows, ABC announces another two "what the hell is going on" shows, 100 reality shows, blah blah blah.  The things that get me in front of a TV nowadays are things that are well-written with good characters, and something I haven't seen already - Burn Notice, 24 - or maybe something that's a really well done retread like House or The Closer.

Still, at commercial time, the mute button is my friend.  And once I'm tired of the sameness or the irritation, or even if I'm just in the mood to really get absorbed in my entertainment, I pick up whatever I'm reading at the moment.  I really should do it more often; we all should.

Tuesday, April 27, 2010

To Fish or Cut Bait

Since I started writing fiction, I've been studying the art.  I started in the library and checked out several books on writing, some of which resonated with me, while others did not.  The first one I read was "No plot, no problem".  Before I realized that it was also the manifesto for National Novel Writing Month, I found some great advice starting with "just get started and let your characters do the work for you."  (That's not an exact quote, just my takeaway.)  More recently, I read Stephen King's "On Writing" (brilliant, by the way and probably my favorite book on writing) and just read a passage in Dean Koontz's book "Relentless" that both eschew the practice of outlining.

I come from a software engineering career, which I still work at, and there are similarities to the way I like to work.  I have never enjoyed long spans of planning before implementing my software.  If I did, I always ended up finding a better way once I got started, so planning exhaustively seemed a waste of time.  That's not to say that a little planning wasn't useful, I just never found it of value to do all of the planning, then all of the implementing.  I'm a creative person, so I always thought of more creative implementations and often better functionality than was originally planned.

I'm finding the same thing is applying to my writing.  I do a little planning, then some implementation.  If I've planned ahead, I often find that when I'm writing, I come up with something better than my original plan.  If I run into a block, I take a walk and let my mind wander for while.  Often, something occurs to me that's way better than my original plan.  The subconscious mind is a magical thing.

I have a good friend who's the planning type.  We had lunch and I asked how his book was coming.  He told me that he'd been outlining it (over 100 pages of detailed outline) for 6 years.  In addition, he'd been working on improving his writing skills.  While I'm looking forward to reading his book one day, I can't help wondering where he'd be if he'd just started writing it 6 years ago.  In less than one year of writing fiction, I already had two drafts of my first novel.  It may take me another year or two to get it right - I know my writing has certainly improved since the first draft - but I have something to show for my work.  I have something reviewable, workable, and can take pride in it.

When is the last time you bought a software specification over working software?  When is the last time you went to the bookstore and bought an outline instead of a finished book?  I'm not saying that outlines are worthless, for some people they are essential.  For me, they are a way to get started.  The key is to be unafraid to start.  Once you do, you have a chance to finish.

Tuesday, March 23, 2010

All About Me

We live in an in-your-face world nowadays.  I don't think it was always this way.  It seems like it has become moreso in the past couple of decades.  Young people (especially teens) have this "It's all about me" attitude.  It's not universal, by any means.  There are still plenty of humble, philanthropic young people.  Maybe they just get drowned out by the fanfare of the others who do blow their own horns. 

It can be hard for some people to constantly live in the shadows of the horn-blowers.  For one thing, it frequently baffles one why they're so high on themselves in the first place.  When observed objectively, they're often no funnier, smarter, prettier, or more talented than everyone else.  The air about them, on the other hand, merely gives the illusion that their talents fit their presentation.  It's funny that although they might not measure up, their optimism and self-opinion seldom wane, even in the face of an ultimately ordinary life.

For those who live on the humbler side, after a while, as one goes through life, it becomes necessary to take up a horn occasionally to obtain deserved recognition, a job, a raise, etc.  I admire those people whose accomplishments speak for themselves; whose proof of deserving praise is concrete and not just a repeated assertion that they deserve it simply because they say so.

Wednesday, March 17, 2010

Improving

My second prototype was much better than the first.  I made the board much simpler, and added more spaces from which players had to pick a card.  It's the cards that cause the interesting stuff to happen along the way and without them constantly entering the action, it wasn't very interesting.  I tried playing it by myself and actually thought it was fun.

Over the weekend, I snagged the family into playing it.  We had some laughs (the whole point of a family board game as far as I'm concerned) and found some more flaws, but on the whole, it was much closer.  I'm now working on my third prototype with a cleaner board layout and next, I have to work on the rules and making sure that the money works out reasonably.  After another round by myself and the family, I'll try it out with some of my creative writing cohorts at TC3.

Thursday, March 11, 2010

Bored Games - 2

Did I mention in my previous post that game development isn't easy?  I should have - it's not easy.  You might start with an interesting concept and a cool drawing, but the proof is in the game play.  Today, I laid out the board with pieces, money, cards - everything.  I played the role of 3 players by myself.  After about 20 minutes, it was clear that changes were necessary.  I made the changes and tried it again.  Another 20 minutes and it's once again clear that more changes are needed.

I'm back to the drawing board with some new ideas to simplify the board, make the goals a little less specific and the hazards more easily invoked in an effort to keep the game moving.  It sucks when your own game is boring, but if you don't like it yet, it isn't ready for prime time.  Soon it will be just right.  I believe in the concept, but so far, it's not entering the gameplay, which defeats the purpose.

Another shot at it tomorrow.